Scp Cb Nine Tailed Fox Mod

The SCP: Containment Breach Nine Tailed Fox Mod is a fan-made modification of SCP: Containment Breach. A work-in-progress, its first build was officially published August 2015 on ModDB (click here for the official page). It is being developed by Third Subdivision Studio. The player controls a Nine-Tailed Fox operative as opposed to a Class-D, making the game more of a first-person shooter (FPS. Nine-Tailed Fox Mod. Check Out This Mod. If you’re looking for a real gameplay overhaul, you should look no further than the Nine-Tailed Fox Mod. This is among the best add-ons ever made for SCP – Containment Breach. Mostly thanks to the inclusion of a lot of new gameplay mechanics, including functional guns and a health bar.

Mobile Task Force Epsilon-11 ('Nine-Tailed Fox') is a Mobile Task Force squad composed of nine units separated into 3 groups. In SCP - Containment Breach, their primary task is to handle containment breaches by re-containing all active, hostile SCP instances, rescuing surviving Foundation personnel and terminating any rogue Class-D personnel.

  • 3Quotes

Description[edit | edit source]

Mobile Task Forces are groups of specially-armed forces dedicated to the SCP Foundation, with each Task Force group performing specific functions. The amount of units in an individual squad can range from 3 to over 20. Each Task Force is assigned a unique combination of a Greek letter and a number, as well as a code name.

Epsilon-11, codenamed Nine-Tailed Fox, is a Task Force specializing in the protection and re-containment of SCP items kept at the site the game takes place in. They are the primary MTF unit encountered in SCP - Containment Breach and are comprised of nine members, each member representing and identified as one tail in the groups namesake. They wield an FN P90.

In-game[edit | edit source]

When the player enters the Entrance Zone, the intercom will announce that Nine-Tailed Fox has entered the facility. At this point, the MTF units will enter the site from the Gate A entrance. Once inside, they will begin wandering around the site and upon locating the player, they will open fire at them, making them an active threat. They can also utilize security cameras as a means to track the player's location.

Nine-Tailed Fox can open any door, even those locked by a passcode, which enables them to open passcode-locked doors the player has no legitimate means to open in-game (such as the passcode-locked doors in SCP-860's Testing Chamber).

The player must use any means possible to avoid getting killed by Nine-Tailed Fox, be it by running from them or even crouching to hide. They cannot go through Tesla gates without using the radio and communicating with their commander to deactivate the Tesla gates before proceeding, so the player can use the gates as a means of eluding the MTF.

If the player is shot but manages to escape, they will begin to bleed. If the player does not use a first aid kit to treat the wounds, they will die from blood loss. The amount of damage and blood loss is determined by where the player is shot, with headshots being an instant kill. However, the player can use a ballistic vest in order to protect themselves better from incoming fire. Be forewarned, as the vest will not protect the head or the legs, and getting hit in the torso will still cause injuries and deplete the player's stamina, making escape more difficult. A heavy ballistic vest is able to protect you more, absorbing most of the damage, so, keep in mind putting the normal vest in SCP-914 to get heavy protection.

Nine-Tailed Fox can also have different reactions to each SCP they encounter. When they come into contact with SCP-173, they will immediately cease all other activities, including pursuing the player. Each member will notify the other when they are about to blink. Eventually they will place SCP-173 inside a containment box and will proceed to deliver it to its containment chamber.

Nine-Tailed Fox will also evade SCP-049 and SCP-106 when the units encounter either of them. Encountering an SCP-049-2 instance or an SCP-008 infected results in the unit attempting to eliminate the given target. If the player is caught by SCP-049 in its containment chamber, a scene plays out depicting the player, now an instance of SCP-049-2, hobbling towards three Nine-Tailed Fox members. Shortly after, they will start shooting the player, killing them.

When they encounter SCP-096, they will start up their SCRAMBLE gear, obfuscating its face whenever they view it.

WARNING: The following may contain spoilers about the game.


When approaching Gate A, a group of MTFs will be stationed outside. They will focus their sights on SCP-106 attempting to escape the facility if the player has not yet contained it. They will activate the H.I.D. Turret to make SCP-106 retreat, then go back to focusing their attention on the player if they haven't made their escape yet. If the player has contained SCP-106 then several MTF units will walk up to the player and halt them. Three will wait on the bridge, but one additional unit will wait for the player at the stairway if they attempt to bypass the bridge via the tunnel as they would when SCP-106 is escaping.

During the Gate B ending, SCP-682 breaks out of containment, forcing the Foundation to nuke the facility. If the player disabled the warheads, two MTFs will come through a nearby door and terminate the player. It should be noted that the 4 MTF Units that arrive in the Gate B ending, have a blue uniform, and are possibly Cloud-9.


Quotes[edit | edit source]

Upon detecting the player
  • 'A Class-D detected.'

https://scpcb.fandom.com/wiki/File:ClassD1.ogghttps://scpcb.fandom.com/wiki/File:ClassD4.ogg

  • 'Hm, there's a Class-D nearby. Keep your eyes out.'
  • 'I've detected a Class-D nearby. Be watchful.'
Upon locating the player
  • 'Stop right there!'

https://scpcb.fandom.com/wiki/File:Stop1.ogghttps://scpcb.fandom.com/wiki/File:Stop4.ogg

  • 'Class-D spotted!'
  • 'You, stop!'

https://scpcb.fandom.com/wiki/File:Stop3.ogghttps://scpcb.fandom.com/wiki/File:Stop6.ogg

  • 'Hey, hey! Halt!'
Upon searching for the player
  • 'Come out you bastard!'

https://scpcb.fandom.com/wiki/File:Searching1.ogghttps://scpcb.fandom.com/wiki/File:Searching5.ogg

  • 'Searching for Class-D.'
  • 'Come on out, you're gonna die anyway.'
  • 'Look for him.'
  • 'Jävla helvete, come out!'
  • 'Fucking hell, come out!'
Upon killing the player
  • 'Target terminated.'
  • 'I'm glad that's over with.'
  • 'Class-D has been terminated.'
  • 'Kill confirmed. Come on let's move out.'
Upon losing sight of the player
  • 'Target lost, reverting back to the original objective.'
  • 'Class-D has escaped us, returning to previous task.'
  • 'Look, he ran away... Whatever I guess he won't matter too much.'
Upon locating the player at Gate A
  • 'Class-D found!'
  • 'There he is, start shooting!'
  • 'There you are.'
  • 'Look, he's over there!'
  • 'Aha! Found the Class-D!'
  • 'Oh hey, it's a Class-D!'
Upon seeing the player at Gate A if SCP-106 is contained
Scp Cb Nine Tailed Fox Mod
  • 'Stop right there! Class-D has been found.'
Upon finding a Tesla Gate
  • 'Nine-Tailed Fox to control, requesting the disabling of the Tesla Gate nearest to our position.'

SCPs[edit | edit source]

Upon locating SCP-049
  • 'Watch your back, SCP-049 has just been spotted.'
  • 'SCP-049 is in the area, keep a lookout.'
Scp mtf mod
  • 'SCP-049 is right on top of us, watch your back.'
  • 'Plague Doctor has just been spotted, everybody just stay calm.'
  • 'Plague Doctor has just been spotted.'
Upon locating the player when they become an SCP-049-2 instance
  • 'Nine-Tailed-Fox to control, an active SCP-049-2 instance detected.'
Upon killing the player as an SCP-049-2 instance
  • 'SCP-049-2 terminated.'
Upon finding SCP-173
  • 'SCP-173 spotted!'

https://scpcb.fandom.com/wiki/File:173spotted1.ogghttps://scpcb.fandom.com/wiki/File:173spotted2.ogg

  • 'Forget about the D, keep your sight on the statue!'
  • 'Blinking.'
Upon putting SCP-173 into the containment box
  • 'SCP-173 has been put in the containment box, taking to the containment chamber.'
  • 'The statue is in the box, taking to containment chamber.'
  • 'Command, we've boxed up SCP-173. We're moving to its containment chamber now to contain it, out.'
Upon putting SCP-173 back into its containment chamber
  • 'SCP-173 is in containment chamber, closing door.'
  • 'The statue is in the chamber, closing the door.'

Scp Containment Breach Mtf Mod

Upon closing the doors to SCP-173's containment chamber
  • 'SCP-173 is back in containment, proceeding to next objective.'

Scp Cb Nine Tailed Fox Mod V0.1.1

  • 'SCP-173 has been secured in its containment chamber, we're moving on to the next objective. Out.'
Upon encountering SCP-106
  • 'SCP-106 has been spotted, running!'
  • 'The Old Man is coming out, let's get the fuck out of here!'
  • 'Forget about the D, we gotta run!'
  • 'I've spotted SCP-106, run!'
Scp Cb Nine Tailed Fox Mod
Upon encountering SCP-096
  • 'SCP-096 has been spotted. Starting SCRAMBLE gear.'
  • 'I've spotted SCP-096, over.'

Gallery[edit | edit source]

  • MTF unit standing with his gun lowered.

  • MTF successfully recapturing SCP-173.

  • Previous MTF model from v0.5-0.9.3.

  • The MTF logo as it appears in the loading screen.

Retrieved from 'https://scpcb.fandom.com/wiki/Nine-Tailed_Fox?oldid=43472'

Never before has the popularity of a game has been driven so much by its community. Certainly nothing like SCP – Containment Breach, an indie open-source first person horror game inspired by the paranormal fictional deep web stories of the SCP Foundation.

SCP – Containment Breach is actually the perfect game for those who love fear in its purest of forms.

There are no complicated mechanics to learn, and no way to fight back the horrors that lurk inside the randomly generated facility you play inside. But if this isn’t enough to scare you to death, we’ve got something for you: a list of awesome mods that will make the experience even more terrifying.

You’ve been warned my friends.

15. Total Horror Breach

How do you make a horror game more horrific?

By horrifically changing its presentation!

The Total Horror Breach is a simple graphics and sound overhaul that makes Containment Breach even scarier. We get totally new character models and textures, and sound effects from the most popular horror games of 2012 and 2013. Spooky, I know.

The gameplay doesn’t change, but your nightmares surely will.

14. Realism Mod

I’m not sure I want a horror game to be realistic. I play and enjoy them exactly because they look nothing like the real world.

But if you’re not afraid of mixing fantasy and reality, you should definitely download the Realism Mod.

And yes, it’s exactly as it sounds: new character models for humans and other creatures, plus better sounds. Just avoid playing for too long at night: you risk ending up in a real SCP facility!

13. FOV Mod

If you’re playing Containment Breach on one of those modern 4K resolution monitors, the FOV mod will make the experience way more enjoyable.

This freebie adds the ability to change the game’s basic field of view value, so that you’ll be able to see more, or less, of the environment at any time during the game.

Make sure to not increase it too much if you’re playing on a small monitor, unless you somehow love experiencing motion sickness.

12. Five Nights at Freddy’s

Enough with those boring procedurally-generated rooms that all look the same.

Time to spend a night or two at Freddy’s!

This Five Nights at Freddy’s mod is pretty darn entertaining. It brings some new rooms and other visual elements inspired by the Five Nights at Freddy’s series.

The mod doesn’t include any major gameplay changes. But if you’re a fan of the series, you’ll recognize a few things right away.

11. Weeping Angel

Have you ever heard of the Weeping Angels? They’re mysterious. They’re dangerous.

And they’re roaming your facility!

The Weeping Angel mod replaces the SCP-173 character model with a Weeping Angel taken from the immensely popular British TV Show Doctor Who.

The angels, thankfully, don’t come with their unique powers. And you should be thankful they don’t: you wouldn’t have made it very far, trust me.

10. Disco Edition

I’m pretty sure you’re not supposed to be trapped inside a disco in SCP – Containment Breach… but hey, anything goes to spice up the game, doesn’t it?

This Disco Edition mod overhauls all of the game’s rooms, hallways, and some of the SCPs so that it feels like you’re in a disco, complete with flashing lights and appropriate sound effects that will bring forth an irresistible urge to dance.

Who would ever want to escape from this place?

9. Furry Breach

Fair warning: This mod is not to be taken seriously.

Furry Breach is a very humorous modification that introduces scribbles and all sorts of weird stuff in the game. I’m not really sure who was supposed to be mocked by all this… but I’m sure it’s great for a few laughs.

Some things are better left unsaid. So give this one a go and try it for yourself.

8. WTF Messup Breach Remastered

Masters of Memes, the time for you to shine has finally come!

WTF Messup Breach Remastered will lock you inside a facility full of memes, corrosive rainbow enemies, and the sorts of stuff you can expect to see in the weirdest corner of the interwebz! Sorry, I suppose I already got contaminated here.

But if you’re looking for more fun and lighthearted gameplay, this is a mod worth trying.

7. More Rooms

In a procedurally generated game, having more elements to throw into the mix can only be a good thing. A very good thing.

More Rooms introduces a few new rooms to the game, including a new office hallway for the light containment zone, a new tunnel for the heavy containment zone, and so on.

This mod is worth installing if you’ve been playing the game for a long time, and have mastered all of its tricks. Time to get surprised once again!

6. 087-B Mod

SCP – Containment Breach can be a very scary experience. But man, you have seen nothing until you install the 087-B Mod.

This mod not only overhauls the facility’s appearance so that it looks much darker than usual, but it also brings a ton of subtle changes to the atmosphere. And even changes to gameplay mechanics.

It will almost feel like you are playing an official expansion. Specifically an expansion that wants you to wet your pants in fear!

5. Dark Confinement

Want to spice up the Containment Breach experience with a little bit more horror?

Stop wasting time and download the Dark Confinement mod. You’ll love it.

Like a couple of other mods in this list, the Dark Confinement mod aims to make the game scarier by introducing new textures, new looks for some of the SCPs, new voice clips, new sounds, a new intro sequence, and tons of new custom rooms for each containment zone.

For the best effect, try playing at night. See if you can make longer than an hour.

4. MLG Edition

The MLG Edition mod makes Containment Breach a much scarier experience, for sure. But not in the way you may expect.

But I don’t want to ruin the surprise for you, so I won’t tell you exactly what’s going on here… suspense is part of the fun.

All I can tell you is this: beware of the blue hedgehogs. And the smoking heads!

3. Half-Life: Resonance Cascade

Valve seems determined to not give us the third main entry in the Half-Life series we so desperately want, leaving us poor fans very little choice other than resorting to fan-made games and modifications.

The Half-Life: Resonance Cascade is a total overhaul that fans of the classic series will surely enjoy.

It tries to provide a look at the Black Mesa incident from a different perspective. The attention to detail in this mod is absolutely the highest caliber, so you’d better not skip on this one. Even if you’re not a die-hard Half-Life fan who prays daily for a new entry in the series, I’d say it’s still worth it.

If you’ve never played the Half-Life series then who knows, maybe this mod will turn you onto it.

2. Nine-Tailed Fox Mod

If you’re looking for a real gameplay overhaul, you should look no further than the Nine-Tailed Fox Mod.

This is among the best add-ons ever made for SCP – Containment Breach. Why so great?

Mostly thanks to the inclusion of a lot of new gameplay mechanics, including functional guns and a health bar. No more running away from these fearsome creatures: load your shotguns and show them who’s the real terror of the world.

1. Ultimate Edition

To properly mod SCP – Containment Breach, you can go at it in two different ways.

You either download all the mods in this list (and hope they’re compatible with one another) or you download the Ultimate Edition.

Ultimate Edition is a massive modding project that includes the most popular mods ever made for the game.

This means you get improved visuals, new content, new gameplay mechanics, and so on, all in a very tight package that’s just one click away.

Just make sure your PC is up for the task: in gaming, as in life, the weak get left behind.

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